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MYMUD.DOC
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1995-01-21
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-=[ MyMUD 2.0 ]=-
Welcome to MyMUD 2.0!
MyMUD is a multiuser adventure game for LAN networks. In MyMUD you can
create your own environments, every kind of environment, and share your
world with others. The goal of MyMUD is social interaction, this unlike
other MUDs which are battle or chat orientated. There is a kill command
in MyMUD, but noone ever realy dies. On the other side, there are
endless ways of interacting with the environment and other players.
MyMUD uses record- and filelocking to keep track of the different users
and it uses semaforefiles to communicatie between the different
players. MyMUD is diskbased which implies that the size of your worlds
is only limited by the size of your harddisk. The number of players is
limited by the gamedriver itself to 255.
MyMUD basics.
In MyMUD there are five kinds of users. There are guest users, players,
builders, wizards and one god.
God is the creator of the game and the owner of the system. Gods can
shutdown the game and due to this they have the biggest power. There
are a few other things that only the god can do. Usual things that
interact directly with the world outside the MUD.
Wizards are very powerfull. There are a few things they cannot do but
there are a lot of things they CAN do. Actualy, GOD has only 2 or 3
commands more than the wizards! If you have a problem ask a wizard.
Wizards can create magic items, change other peoples items and can do
everything the lower level users can do.
Builders can build. Logical. The can build new locations, objects and
more. The are the people who create the new world. Building is hard
work. To describe a location in such a way that it is worthwile for
others to explore or just to enjoy means that not only the environment
has to be described, but also the exits. You want to be able to do
things? They have to create the nessecary actions etc. etc.
Players are the normal users of the game. They are there just to amuse
themself. To chatter and to kill some time they wanted to get rit of
anyhow. The can only use the normal play commands.
Guests have very limited powers. The are unknown users and as such they
are not allowed to do to much.
Every player in MyMUD can be male, female or neuter. Every player has a
name and a password.
Making bucks:
MyMUD is a very convinient world. You just find money! Yep, realy..
Other ways of making some bucks are selling objects in shops or
sacrificing them in a temple.
Traveling around:
Every normal location has exits. These exits have names. A single exit
can have more than one name. "Leave House" can be the name of an exit,
but for convinience the complete name is probably: Exit;Out;Leave;Leave
House. If you use one of these four frases, the same thing is
happening. You are leaving the house.
To be able to use an exit you have to pass the lock. Most locks are
unlocked, but it is very good possible that an exit is locked and you
can only pass if you have a certain item, items or level. It can even
be randomized.
Locks:
Every object in the game has a lock. Often it's not used, but it's
there. For players the lock determins if the user can be robed. For
objects it determins if you can take the object or not. For exits it
means if you can pass. On of the more common usages for a lock are to
make sure that a certain item stays in a certain location. For example,
you can only pass the door if you don't have the newspaper.
Descriptions:
Every object in the game has a number of descriptions. These
descriptions are used for different occations. The DESC description is
shown whenever someone looks at the object. The FAIL and SUCCESS are
shown to the user when a lock fails or succeeds. The OFAIL and OSUCCESS
are show to the other users in the room when a lock fails or succeeds.
The MAGIC description is used for magic commands and the INFO
descripion is shown as answer on a @FINGER command. Descriptions can
contain text, textmacro's and variables. In the MAGIC field you can put
MyMUD commands and some special MAGIC commands.
Textfiles:
There are two places where MyMUD tries to find the HELP.MUD, NEWS.MUD
and WNEWS.MUD files. First MyMUD looks into the directory found on the
thirt line of the INI file (the TEXTDIR). If the files are not found
there, MyMUD looks into the home dir. The directory where the EXE file
is located.
Files created by the GOD with @EDITFILE are always created in the TEXTDIR.